I have a bitmap that I draw on at runtime, and I basically come up with 10 points on the bitmap that I'd like to see connected with one smooth curve. Using the Path.lineTo to draw individual lines now which are obviously individual sharp lines connecting 2 successive points. Any good ideas for drawing up one smooth flowing line ? Tried the Path.cubicTo which draws a bezier given 3 control points but this doesnt seem to have the desired effect.
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