Hi Moss, there is a google group called "GLWallpaperService" around an open source OpenGL WallpaperService implementation, you might want to check it out and/or ask questions there.
I've been using it and when orientation changes happen on the device (I am testing with a tablet, and a friend's dell streak 5, as this does not happen with my phone), there is no context loss and it is able to use the textures which are in memory, they do not need to be reloaded - this is when it's running as a live wallpaper - don't know about VBOs but I'm assuming they are safe as well. Now, in a normal activity using the same renderer and a GLSurfaceView, there is a context loss on orientation changes, and textures DO have to be reloaded, the same is true on the settings screen. So you may want to look at the implementation as it essentially does most of what GLSurfaceView does with a few differences to work in a live wallpaper setting. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

