Hi, I'm developing some application using Opengl ES2.0, especially shader language.
Before 2.3 released, only RGB format is available to input to Opengl ES. So it is definitely needed for converting preview (YV12) to RGB before main function. However fortunately from 2.3 SDK, there is new features as below: Adds support for YV12 pixel format But I don't know how to use new feature. there is no reference. I need some guide code or let me know hot to use it. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

