The size is not an issue, the blending type - also.
Could you provide a complete source code ?

On Mar 15, 5:41 am, Alex Rempel <[email protected]> wrote:
> On Mar 15, 11:36 am, alan <[email protected]> wrote:
>
> > have you tried the draw texture extension?
>
> Tested it already, there is a GL_INVALID_ENUM error on using
> glTexParameteriv with GL22Ext.GL_TEXTURE_CROP_RECT_OES. I'd say the
> extension doesn't exist in GLES20 context.
>
> Are there maybe some other possible problems? Or is it possible that
> the GLES20 context has "worse" performance on android than GL11
> context?

-- 
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[email protected]
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en

Reply via email to