Hi all,

In Java SDK there are classes that allow to read audio file content as
byte array (for instance AudioInputStream) and also write byte array
to audio system (SourceDataLine), so between reading and writing
operations I can change and analyse data, especially change. I was
wondering if android SDK provides the same functionality? Could you
point me to documentation or tutorials?

So basically, what I need is to read audio file chunks as byte arrays
(because file can be quite big), write directly to audio line or at
least as fast as it possible send data to audio mixer to avoid
lagging.

I guess AudioTrack class allows to write data to audio line, however I
still cannot find an easy way to stream data from audio file.

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