On Sun, Feb 27, 2011 at 4:54 AM, Markus Junginger <[email protected]> wrote:
> Since I updated ADT, I am experiencing CPU load issues. One of the
> cores goes to 100% when I use the layout editor for a while. I am
> running Windows 7, and a friend confirmed this issue with Linux. Is
> there a known workaround?

Is there any way you can grab a few representative thread dumps while
it's churning away so we can see what it's doing?  ( jps -lm to find
the process id, then jstack <pid> to get the thread dumps) ?

> Also, at least when running Windows, the new palette looks shaggy due
> to bitmap scaling issues.

Yeah, that's Windows-specific and was just fixed (
https://review.source.android.com//#change,21495 ).

> And speaking of ADT: are there any known plans to improve performance?
> We have several larger project and every time we update a single file,
> ADT seems to build the entire APK from scratch. This takes up to
> almost a minute, which decreases productivity. The builder could be
> more intelligent and just update the deltas.

We definitely want to tune and improve performance. We have reports of
projects getting to a certain size suddenly causing things to get very
slow - we're investigating that.

> Lastly, I am just writing an article on ADT, so I could mention some
> future plans, if anyone from Google happens to read this.

One focus area is the layout editor - but we're doing work in many
other areas as well. On http://tools.android.com/recent you'll see
some of things we've checked in since ADT 10 (though it's missing
updates for the last couple of weeks - we've been working on some
larger tasks.)

-- Tor

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