As a test, building against SDK 9, I compiled an APK referencing
@android:drawable/presence_video_away which was introduced in SDK 9.

Then I ran the APK on a SDK 4 emulator and got an exception indicating
resource not found (as above). However, it referenced a seemingly
random resource (one defined in the APK).  This problem was raised
here 8 months ago:

http://groups.google.com/group/android-developers/browse_thread/thread/2f10922ac233c6df/5f67d345da4f0ccc

So it may well be that primary_text_light is not the problem, but
something else...

On Jan 27, 11:01 am, Mark Carter <[email protected]> wrote:
> In this particular example, it's not a simple case of copying
> the primary_text_light.xml to the app's resource structure because that file
> references "private" built-in resources.
>
> How best to handle that!?
>
> On 27 January 2011 10:55, Bob Kerns <[email protected]> wrote:
>
>
>
>
>
>
>
> > Just to be very clear about it -- given the current reality, I suggest
> > viewing all firmware-defined resources as, well, infirm.
>
> > I'm just saying this is something which OUGHT to have been done
> > better, and could still be, by the platform team -- including the
> > tricky task of getting the OEMs on board to not screw it up.
>
> > This is a long way from happening, and I would predict it NEVER
> > happens. If *I* were in charge, that would be a different matter...
>
> > I'm not claiming it's easy, either.
>
> > On Jan 26, 11:53 am, Mark Murphy <[email protected]> wrote:
> > > I would recommend that developers depend as little as possible on
> > > explicitly using firmware-defined resources. If you need them, copy
> > > their values into your project. Or, at least have a value that you use
> > > as a fallback in case a firmware-defined resource is not available.
> > > There have been too many cases of OEMs changing (or, in your case,
> > > apparently removing) these resources in ways that cause problems for
> > > apps.
>
> > > While I appreciate the argument that using system-defined resources
> > > makes it easier to blend into the platform, IMHO...
>
> > > stability > internal consistency > platform fidelity
>
> > > and the system resources are unreliable and, if changed, may be
> > > inconsistent with non-system-resources in the rest of your app.
>
> > > On Wed, Jan 26, 2011 at 10:26 AM, Mark Carter <[email protected]>
> > wrote:
> > > > Analytics for one of my apps tells me that on rare occasions this
> > > > exception is thrown from the Activity.setContentView() method:
>
> > > > java.io.FileNotFoundException: res/color/primary_text_light.xml
>
> > > > It happened on a Motorola Milestone which appears to be using official
> > > > firmware: SHOLS_U2_01.03.1.1257641482 (which is SDK 2.0, I think)
>
> > > > The resource in question refers to a built-in Android resource which
> > > > has been there since API level 1.
>
> > > > Clearly this is not a programming error but something else.
>
> > > > Any ideas how this can happen?
>
> > > > --
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>
> > > --
> > > Mark Murphy (a Commons Guy)http://commonsware.com|
> >http://github.com/commonsguyhttp://commonsware.com/blog|http://twitter.com/commonsguy
>
> > > Android Training in London:http://bit.ly/smand1andhttp://bit.ly/smand2
>
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