On Jan 19, 2:40 pm, Guian <[email protected]> wrote: > in our openGL implementation
There are multiple Android OpenGL implementations, one for each graphics chip vendor, so you may see different results in each case. > does someone know a way to get smooth > antialiased lines rendered ? Draw triangles that fade from solid to transparent across their width. -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

