No, its probably a bug in your code :) Tom. 2008/11/25 joshv <[EMAIL PROTECTED]>
> > I appear to have found the problem. The polling thread was starting > in the constructor of a different class, and NOT from the UI thread. > I changed the code to launch the polling thread from the main UI > thread in the call to the Activity's onResume method - and it seems to > be working quite well on the handset now. > > Why would this make a difference? No idea. I am assuming it's some > subtlety of the security implementation with respect to threading. > Perhaps the reason it worked on the emulator is that my handset and > the emulator are at different release levels. > > > On Nov 25, 8:12 am, JP <[EMAIL PROTECTED]> wrote: > > Not putting words in Mark's mouth but he meant to explain that you > > need to eliminate uncertainties; one being the site you try to access > > and if it's bomb proof as you describe; done. > > > > Next - you've got to isolate the problem. No way around it even though > > recreating the problem in a sandbox will cost you a couple of hours. > > Wireless comms is a tricky environment; the spiel of the different > > states of the underlying stack and their impact on your app are more > > complex than what you will find in the emulator. For test purposes, > > you definitely should reduce the complexity of your multi-threaded > > environment. The correct approach for the architecture of your app > > (perhaps more complicated than need be?), but a candidate to cause > > trouble if you do not fully understand the dynamics of the underlying > > communications stack (emulator vs. the real thing). > > > > On Nov 25, 5:43 am, joshv <[EMAIL PROTECTED]> wrote: > > > > > I can disclose the URL, it's publicly available and always up - yahoo > > > finance csv stock price download. For example: > http://finance.yahoo.com/d/quotes.csv?s=GOOG+T&f=sl1c1p2 > > > > > It doesn't get much more highly available than this. I could test > > > other URLs, but as I have mentionned before, the exact same code, with > > > the exact same URL runs marvelously in the emulator, so I very much > > > doubt it has anything to do with the URL. It's also not specific to > > > wi-fi on the handset. I get the same behavior when I disable wi-fi > > > and use only 3G. > > > > > It would take me a bit of work to create a reproducible snippet, no > > > proprietary concerns - just space. The code snippet I've already > > > posted is simply running in another thread spawned by the UI thread. > > > If I get some time I will try to work on a self-contained demo that > > > reproduces the problem on my handset. > > > > > On Nov 25, 7:02 am, Mark Murphy <[EMAIL PROTECTED]> wrote: > > > > > > joshvwrote: > > > > > I am really starting to think that there is something wrong with my > > > > > handset. I certainly have no problem with transient disconnects > and > > > > > such resulting from moving from cell to cell, or from 3G to wifi, > or > > > > > edge to 3G - but I am sitting 3 feet from a very stable access > point. > > > > > > Here's my recommendation on how to proceed: > > > > > > First, create a separate really simple application that uses your > > > > current techniques (URLConnection or HTTPComponents) to access a Web > > > > site. Retrieve a Web page that is a no-brainer > > > > always-gonna-work-for-everyone page, particularly one that is OK for > you > > > > to disclose. > > > > > > If this gives you the same symptoms as you're experiencing in your > main > > > > application, post the manifest, layout, and activity source code, so > > > > some of us can try it and see if we get problems on our devices. > > > > > > If, however, this simplified example works just fine, start to slowly > > > > convert it to look more like what's giving you problems (e.g., switch > to > > > > the actual Web page you're trying to hit instead), and see where the > > > > problems creep in. > > > > > > At the point when you start getting problems again, if your test code > is > > > > still safe for public release (e.g., no proprietary information), > post > > > > the manifest, layout, and activity source code, so some of us can try > it > > > > out and see if we get the same problems. > > > > > > Going all the way back to your original post, the snippet of source > you > > > > provided doesn't seem problematic (other than I'm a fan of > > > > HTTPComponents over URLConnection), but, then again, we aren't going > to > > > > be able to reproduce your problem with just that snippet. > > > > > > In the end, if we collectively get a reproducible scenario that > works, > > > > that sample code should serve us well on the issue tracker to make > sure > > > > this gets looked at. > > > > > > -- > > > > Mark Murphy (a Commons Guy)http://commonsware.com > > > > > > Android Training on the Ranch! -- Mar 16-20, 2009 > http://www.bignerdranch.com/schedule.shtml > > > --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

