Of course, that will only work on 3.0 or higher. Can't you do you own bitmap loading? There must be some libraries available for you to use that can decode a input stream into a byte array. You can manipulate that and then draw it using a custom View.
On Jan 18, 6:55 am, String <[email protected]> wrote: > Thanks very much for both of these new APIs. I for one will be able to make > VERY good use of them. > > :^) <-- my happy programmer face > > String -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

