Of course, that will only work on 3.0 or higher.

Can't you do you own bitmap loading?  There must be some libraries
available for you to use that can decode a input stream into a byte
array.  You can manipulate that and then draw it using a custom View.

On Jan 18, 6:55 am, String <[email protected]> wrote:
> Thanks very much for both of these new APIs. I for one will be able to make
> VERY good use of them.
>
> :^)   <-- my happy programmer face
>
> String

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