I am trying to implement a simple photo viewer with zoom in, rotation,
and drag.
Unfortunately Bitmap can't satisfy me because the performance of
draging bitmap is really bad.
Then I used Canvas to do this. It worked with good performance.

But I got a strange issue: If I rotate canvas 90/180/270 degree and
zoom in it, draging canvas got bad performance.
Is it a limitation of canvas or I missed some point?

Thanks for your time
Any comment is appreciative.
-Bob

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