I just released an alpha version of my game which has taken me over a year to make. Checking out the market, it doesn't seem I have much competition. I get a nice niche though, which is multiplayer games. The market is becoming increasingly saturated, I'm guessing to stand out you have to step up your game.
On Mon, Dec 20, 2010 at 6:30 PM, Adam Hammer <[email protected]> wrote: > I made a game in 8 days a while ago and there is a similar game with a > similar name, so I renamed it and launched anyways. > > Competition is healthy, do a better job than your competitors to win. > > The game that I released I titled "Drop Bloks" then once publishing to > market I saw a "Drop Blocks" with a similar concept. I've never > installed or played it, but my idea was not 100% original, and while I > didn't directly copy anyone at any time in it's development I ripped > off an old idea which is perfectly valid. The other guy did the exact > same thing, so he has to compete with me now. I am sure there is 100 > other games that are very similar, I just tried my best to make the > best version I could and people seem to like it. If you want to see > the current version I renamed it to "Grid Masher", because I do think > your an asshole if you compete with a name that could confuse your > users. > > I can't afford to do good art in my games either, but once they make > more money I'll pay an artist and give the games some more polish. > > Adam > > On Dec 20, 3:04 am, brian purgert <[email protected]> wrote: >> Thanks. The more I think about It, I don't think it will effect my game at >> all a good game is a good game. >> On Dec 20, 2010 4:36 AM, "Yahel" <[email protected]> wrote: >> >> >> >> >> >> >> >> > That's a bummer but : >> >> > - Your competitor seems to be here for a long time, how come you >> > didn't check before investing monthes ? >> > - No one knows that your physics is better, no one really compares, >> > you download a game, you play it >> > - Your app doesn't show on the market on my nexus one from France. The >> > other app does >> > - There's room for everyone, if your game is addictive enough people >> > will play it >> > - Be happy, the other apps has evangelized players to that kind of >> > game, they'll know what to expect and your download rate will be >> > better >> > - You know have an incentive to make your game even better, >> > competition is always a good thing >> > - I guess your talking about graphism when you say "profesionnal", >> > then just find a friend, or a friend of a friend who can draw better >> > than you and go for a fun but less polish style. There's a couple of >> > game you can find that looks like they are drawn on a page with a >> > pencil for exemple. >> >> > Bottom line : Competition is always good and there's room for >> > everyone, it's not because they downloaded your competitor that they >> > won't download yours(quite the contratry actually)...If yours is >> > better people will notice >> >> > Good luck. >> >> > Yahel >> >> > On Dec 20, 8:22 am, brian purgert <[email protected]> wrote: >> >> So yesterday I,m looking around on the app market and I noticed that >> there >> >> is a game very similer to the game I've been working on for months now, >> so >> >> now im pretty bummed out I thought I would be the first to bring this >> type >> >> of game out for android but Im not. >> >> The game that is similar to mine is mxmoto, its a pretty good game but >> the >> >> physics aren't anywhere as good as mine, for instance you can beat any >> level >> >> if you hold your phone straight, and its much to sensative for the >> average >> >> user... well the thing is I can't make my game look professional like. >> What >> >> do you guys think I should do. My game is called doodle bike btw and its >> >> similar but there is more physics like spinning objects and gravity >> changes. >> >> > -- >> > You received this message because you are subscribed to the Google >> > Groups "Android Developers" group. >> > To post to this group, send email to [email protected] >> > To unsubscribe from this group, send email to >> > [email protected]<android-developers%2Bunsubs >> > [email protected]> >> > For more options, visit this group at >> >http://groups.google.com/group/android-developers?hl=en > > -- > You received this message because you are subscribed to the Google > Groups "Android Developers" group. > To post to this group, send email to [email protected] > To unsubscribe from this group, send email to > [email protected] > For more options, visit this group at > http://groups.google.com/group/android-developers?hl=en -- ~ Jeremiah:9:23-24 Android 2D MMORPG: http://developingthedream.blogspot.com/, http://www.youtube.com/user/revoltingx -- You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [email protected] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en

