There is a new feature in Android 2.3 which lets you specify whether
your app supports extra large screens. Quote from the 2.3 release
notes:

"Extra Large Screens
The platform now supports extra large screen sizes, such as those that
might be found on tablet devices. Developers can indicate that their
applications are designed to support extra large screen sizes by
adding a <supports screens ... android:xlargeScreens="true"> element
to their manifest files. Applications can use a new resource
qualifier, xlarge, to tag resources that are specific to extra large
screens. For details on how to support extra large and other screen
sizes, see Supporting Multiple Screens."

The system handles the image scaling for you if you place your
graphics files in the respective folders (e.g. drawable-hdpi). I don't
think that the system scales your graphics to a different size on a
854 screen than on a 800 screen (anyone knows this for sure --> please
shout). Personally I'm handling the scaling myself in my code via
BitmapFactory.createScaledImage. With that you can be sure your App
scales to any screen size, also on non Google supported hardware.

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