Has anyone successed to split app screen into TWO area to draw
something in them with SurfaceView within ONE app?
I am trying to make Android app imitate, just like, Nintendo DS's dual
screens.
I would like to achieve same behavior on Android app and use each of
them in different roles.

For example, DS's dual screens are just separated, used by single
software,
not running nor displaying plural softwares, which are not associated
as "multi-tasking."

(In addition to example, app shows an object in one screen and in the
other one app shows the object's status or properties and so on.)

In the concrete, I hope to separate these areas and give them a role
of stand-alone drawable areas with SurfaceView.
(It is seemed that Class Canvas, SurfaceView.holder.lockCanvas(Rect
dirty) are concerned.)

Best Regard of your answers.

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