I based my game off of the lunar lander demo, although heavily
modified, and I can get around 40-50fps but the problem is it
fluctuates between 40-50fps so much that it causes the moving graphics
to jitter! Its very annoying and makes my game look really shitty when
in fact its running at a good frame rate.

I tried setting the thread priority higher but that just made it
worse... now it will fluctuate between 40-60fps...

I was thinking of limiting the FPS to about 30 so that it will be
constant. Is this a good idea and does anyone else have experience or
a different solution?

Thanks!

PS: If you have an example of limiting or creating constant FPS that
would be helpful. I've tried it before but never got it quite right.

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