Hi As I understand it, the only 3D graphics related thing that comes with Android, is the raw OpenGL ES.
I would like to work with my 3D applications for Android at a little higher level. For instance I would like to have a GLUT layer ontop of OpenGL ES. Does anyone know if that is possible? If someone have done it? If GLUT is not possible, what is then used out there? What is the best way (in your opinion) to effeciently devoplor 3D apps for Android. Thanks --~--~---------~--~----~------------~-------~--~----~ You received this message because you are subscribed to the Google Groups "Android Developers" group. To post to this group, send email to [email protected] To unsubscribe from this group, send email to [EMAIL PROTECTED] For more options, visit this group at http://groups.google.com/group/android-developers?hl=en -~----------~----~----~----~------~----~------~--~---

