HI,
I got a simple solution for this after some trials.
instead of creating/starting a new thread for every button click, I
started a thread that listens for button clicks.
But, can I use thread.stop in onDestroy() to kill the thread.
Thanks,
--Jo
On Oct 4, 1:52 pm, Jo <[EMAIL PROTECTED]> wrote:
> also May I know what is the difference between handlerthread.getid and
> handlerthread.getThreadId.
>
> In my application this thread will be created and started everytime a
> button is clicked(for sending chat message).
> so I printed handlerthread.getid and handlerthread.getThreadId.
>
> I get incremented values for handlerthread.getid whereas I always get
> -1 for handlerthread.getThreadId..
>
> thanks,
> --Jyothsna
>
> On Oct 4, 1:43 pm, Jo <[EMAIL PROTECTED]> wrote:
>
> > THanks Justin,
> > I would like to use theHandlerThreadas it sounds simple compared to
> > regular threads.
>
> > can somebody post a template for usingHandlerThreadwith
> > android.os.Handler and runnable.
>
> > final Handler mHandler2 = new Handler();HandlerThreadandroid_thread_send;
> > // Create runnable for posting
> > final Runnable mUpdateResults2 = new Runnable() {
> > public void run() {
> > updateResultsInUi2();
> > }
> > };
>
> > and_thread_send = newHandlerThread("sendButtonThread")
> > {
>
> > ?
> > ?
> > ?
> > ?
>
> > };
>
> > Thanks,
> > --Jyothsna
>
> > On Oct 3, 5:07 pm, "Justin (Google Employee)" <[EMAIL PROTECTED]> wrote:
>
> > > Someone pointed out that the runThread member should be declared as
> > > volatile or the behavior of this code is unpredictable.
>
> > > Cheers,
> > > Justin
> > > Android Team @ Google
>
> > > On Oct 3, 4:58 pm, "Justin (Google Employee)" <[EMAIL PROTECTED]> wrote:
>
> > > > Jo,
>
> > > > Sounds likeHandlerThreadis almost certainly the way you want to go
> > > > here, but you can do a similar thing with a regular thread, using a
> > > > public member to control it. You should stop the the thread in onPause
> > > > or onStop depending on what its doing.
>
> > > > public class DummyActivity extends Activity {
> > > > private StoppableThread worker = new StoppableThread();
> > > > public void onStart(Bundle b) {
> > > > workers.start();
> > > > }
>
> > > > public void onStop() {
> > > > worker.runThread = false;
> > > > }
>
> > > > }
>
> > > > public class StoppableThread extends Thread() {
> > > > public boolean runThread = true;
> > > > public void run() {
> > > > while (runThread) {
> > > > // do some work
> > > > }
> > > > }
>
> > > > }
>
> > > > Cheers,
> > > > Justin
> > > > Android Team @ Google
>
> > > > On Oct 3, 3:48 pm, Jo <[EMAIL PROTECTED]> wrote:
>
> > > > > OK Hackbod you are taking about quittinghandlerThread. Got it. I
> > > > > thought it was normal java.lang.thread.
>
> > > > > Thanks,
> > > > > --Jyothsna
>
> > > > > On Oct 3, 3:32 pm, Jo <[EMAIL PROTECTED]> wrote:
>
> > > > > > HI Hackbod,
>
> > > > > > 1) Thanks about the suggestion. I never usedHandlerThread. Maybe I
> > > > > > can take a look.
>
> > > > > > 2)coming to the other suggestion.How can I quit a thread. I mean
> > > > > > which
> > > > > > method should I use because thread.resume/suspend/stop are all
> > > > > > deprecated.
>
> > > > > > HI Joe,
> > > > > > I am using a separate daemon thread for receiving messages. Messages
> > > > > > need not be received when chat application is not in use.
> > > > > > So. I am not making it as a service.
>
> > > > > > Thanks,
> > > > > > --Jyothsna
>
> > > > > > On Oct 3, 5:28 am, Joe Erickson <[EMAIL PROTECTED]> wrote:
>
> > > > > > > This almost sounds like it should be a Service. The thread will
> > > > > > > only
> > > > > > > run when you're Activity is running (basically) and isn't
> > > > > > > guaranteed
> > > > > > > to be kept around once the Activity is cleaned up. You may want a
> > > > > > > Service running that can handle this and then you'll have much
> > > > > > > more
> > > > > > > control over it. Will you be handing incoming messages the same
> > > > > > > way?
>
> > > > > > >http://code.google.com/android/reference/android/app/Service.html
>
> > > > > > > On Oct 3, 4:03 am, hackbod <[EMAIL PROTECTED]> wrote:
>
> > > > > > > > Just useHandlerThreadto have a single thread sitting there
> > > > > > > > processing messages that you send to it. Even better, create
> > > > > > > > the
> > > > > > > > thread in onStart() and quit it in onStop().
>
> > > > > > > > On Oct 2, 9:49 pm, Jo <[EMAIL PROTECTED]> wrote:
>
> > > > > > > > > HI,
>
> > > > > > > > > I am developing a chat application. Everytime a user clicks a
> > > > > > > > > button a
> > > > > > > > > thread needs to handle it as text message needs to be sent
> > > > > > > > > over
> > > > > > > > > network. so, I am creating a new thread each time when the
> > > > > > > > > user clicks
> > > > > > > > > on button. I wish only 1 thread handles all the messages to
> > > > > > > > > be sent.
> > > > > > > > > But, resume/suspend/stop are all deprecated.
>
> > > > > > > > > is there a way to do it.
>
> > > > > > > > > currently, I am doing it like the following.
>
> > > > > > > > > <code>
> > > > > > > > > View.OnClickListener showChat = new View.OnClickListener() {
> > > > > > > > > @Override
> > > > > > > > > public void onClick(View v) {
>
> > > > > > > > > t_send = new Thread() {
> > > > > > > > > public void run() {
> > > > > > > > > recv = false;
> > > > > > > > > m_mychat =
> > > > > > > > > doExpensiveSend();
>
> > > > > > > > >
> > > > > > > > > mHandler2.post(mUpdateResults2);
> > > > > > > > > }
> > > > > > > > > };
> > > > > > > > > t_send.start();
>
> > > > > > > > > }
> > > > > > > > > };
> > > > > > > > > </code>
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