I am overriding onKeyDown in my activity, and calling
super.onKeyDown() on all values except for the "Call" button, which I
implement myself.
The other buttons seem to work, but the Menu fails to load when I hit
the Menu button. What can I do to get around this?
Thanks,
James
public boolean onKeyDown(int keyCode, KeyEvent event)
{
switch (keyCode)
{
case 5:
//perform call function
break;
default:
super.onKeyDown(keyCode,event);
}
return true;
}
--~--~---------~--~----~------------~-------~--~----~
You received this message because you are subscribed to the Google
Groups "Android Developers" group.
To post to this group, send email to [email protected]
To unsubscribe from this group, send email to
[EMAIL PROTECTED]
Announcing the new M5 SDK!
http://android-developers.blogspot.com/2008/02/android-sdk-m5-rc14-now-available.html
For more options, visit this group at
http://groups.google.com/group/android-developers?hl=en
-~----------~----~----~----~------~----~------~--~---