>From what I've been able to accomplish, at least with my API Level at
4 (there's several functions added with API 5) it appears easiest to
just record points your self in an array, or possibly just compare the
last point with current point to determine a general idea of what kind
of movement is being done...

Shame no tried to answer...

On May 3, 2:32 pm, Jeremiah Sellars <[email protected]> wrote:
> Hello everyone!
>
> I'd like to use some motion events in my GLSurfaceView. I've already
> created some basic functionality with simple ACTION_UP and ACTION_DOWN
> events, but I'm a bit confused at how often ACTION_MOVE is triggered
> and how to gain access to the points that are recorded.
>
> Any nudge in the right direction is appreciated.
>
> Thanks ahead of time,
> Jeremiah
>
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