[AMD Official Use Only - General]
drm/amdgpu: try allowed domain when pin framebuffer failed.
[WHY&HOW]
in some scenarios, the allocate memory often failed. such as do hot plug or
play games.
so we can try allowed domain, if the preferred domain cannot allocate
memory.
Signed-off-by: jie1zhan [email protected]<mailto:[email protected]>
Change-Id: I4b62e2ff072d02c515f901000a5789339d481273
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c
b/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c
index 1ae0c8723348..05fcaf7f9d92 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_object.c
@@ -39,6 +39,7 @@
#include "amdgpu.h"
#include "amdgpu_trace.h"
#include "amdgpu_amdkfd.h"
+#include "amdgpu_display.h"
/**
* DOC: amdgpu_object
@@ -942,8 +943,14 @@ int amdgpu_bo_pin_restricted(struct amdgpu_bo *bo, u32
domain,
bo->placements[i].lpfn = lpfn;
}
+ retry:
r = ttm_bo_validate(&bo->tbo, &bo->placement, &ctx);
if (unlikely(r)) {
+ //try allowed domain when pin failed. just a workaround.
+ if (unlikely(r == -ENOMEM) && domain != bo->allowed_domains) {
+ amdgpu_bo_placement_from_domain(bo,
bo->allowed_domains);
+ goto retry;
+ }
dev_err(adev->dev, "%p pin failed\n", bo);
goto error;
}