On Sun, 5 May 2019 at 15:18, Christian König
<[email protected]> wrote:
>
> Yeah, but for most end users we need to get the GPU working as fast as
> possible on a lockup.
>
> Saving all the state (which actually can be a couple of gigabytes if you
> include all textures etc..) is not really an option then.
>
> What we could probably do rather easily is to add a function to run a
> script instead of a GPU reset on lockup detection.
>

This would be useful if this script would run not instead GPU reset
and before GPU reset.

--
Best Regards,
Mike Gavrilov.
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