Take the encode rings into account in the idle work handler.
Signed-off-by: Alex Deucher <[email protected]>
---
drivers/gpu/drm/amd/amdgpu/amdgpu_uvd.c | 5 ++++-
1 file changed, 4 insertions(+), 1 deletion(-)
diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_uvd.c
b/drivers/gpu/drm/amd/amdgpu/amdgpu_uvd.c
index be2917c6698e..fd46c0916770 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_uvd.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_uvd.c
@@ -1146,10 +1146,13 @@ static void amdgpu_uvd_idle_work_handler(struct
work_struct *work)
{
struct amdgpu_device *adev =
container_of(work, struct amdgpu_device,
uvd.inst->idle_work.work);
- unsigned fences = 0, i;
+ unsigned fences = 0, i, j;
for (i = 0; i < adev->uvd.num_uvd_inst; ++i) {
fences += amdgpu_fence_count_emitted(&adev->uvd.inst[i].ring);
+ for (j = 0; j < adev->uvd.num_uvd_inst; ++j) {
+ fences +=
amdgpu_fence_count_emitted(&adev->uvd.inst[i].ring_enc[j]);
+ }
}
if (fences == 0) {
--
2.13.6
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