On 2018年03月27日 21:44, Christian König wrote:

How about we update the LRU only when we need to re-validate at least one BO?
I tried this just now, performance still isn't stable, sometime drop to 28fps by accident.

I also tried to check num_evictions, if eviction happens, then update LRU, also sometime drop to 28fps by accident.

When BOs change, we not only need keep LRU order, but also validation order in vm->evicted list. Any other ideas which can keep these order but not increase submission overhead?

Regards,
David Zhou

BTW: We can easily walk all BOs which belong to a VM, skipping over the few which aren't per VM BOs should be trivial.

Christian.

Am 27.03.2018 um 13:56 schrieb Zhou, David(ChunMing):
then how to keep unique lru order? any ideas?

To stable performance, we have to keep unique lru order, otherwise like the issue I look into, sometimes F1game is 40fps, sometimes 28fps...even re-validate allowed domains BO.

The left root cause is the moved BOs are not same.

send from Smartisan Pro

Christian K鰊ig <[email protected]> 于 2018年3月27日 下午6:50写道:

NAK, we already tried that and it is really not a good idea because it
massively increases the per submission overhead.

Christian.

Am 27.03.2018 um 12:16 schrieb Chunming Zhou:
> Change-Id: Ibad84ed585b0746867a5f4cd1eadc2273e7cf596
> Signed-off-by: Chunming Zhou <[email protected]>
> ---
>   drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c |  2 ++
>   drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c | 15 +++++++++++++++
>   drivers/gpu/drm/amd/amdgpu/amdgpu_vm.h |  1 +
>   3 files changed, 18 insertions(+)
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
> index 383bf2d31c92..414e61799236 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_cs.c
> @@ -919,6 +919,8 @@ static int amdgpu_bo_vm_update_pte(struct amdgpu_cs_parser *p)
>                }
>        }
>
> +     amdgpu_vm_refresh_lru(adev, vm);
> +
>        return r;
>   }
>
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> index 5e35e23511cf..8ad2bb705765 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.c
> @@ -1902,6 +1902,21 @@ struct amdgpu_bo_va *amdgpu_vm_bo_add(struct amdgpu_device *adev,
>        return bo_va;
>   }
>
> +void amdgpu_vm_refresh_lru(struct amdgpu_device *adev, struct amdgpu_vm *vm)
> +{
> +     struct ttm_bo_global *glob = adev->mman.bdev.glob;
> +     struct amdgpu_vm_bo_base *bo_base;
> +
> +     spin_lock(&vm->status_lock);
> +     list_for_each_entry(bo_base, &vm->vm_bo_list, vm_bo) {
> +             spin_lock(&glob->lru_lock);
> + ttm_bo_move_to_lru_tail(&bo_base->bo->tbo);
> +             if (bo_base->bo->shadow)
> + ttm_bo_move_to_lru_tail(&bo_base->bo->shadow->tbo);
> +             spin_unlock(&glob->lru_lock);
> +     }
> +     spin_unlock(&vm->status_lock);
> +}
>
>   /**
>    * amdgpu_vm_bo_insert_mapping - insert a new mapping
> diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.h b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.h
> index 1886a561c84e..e01895581489 100644
> --- a/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.h
> +++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_vm.h
> @@ -285,6 +285,7 @@ int amdgpu_vm_clear_freed(struct amdgpu_device *adev,
>                          struct dma_fence **fence);
>   int amdgpu_vm_handle_moved(struct amdgpu_device *adev,
>                           struct amdgpu_vm *vm);
> +void amdgpu_vm_refresh_lru(struct amdgpu_device *adev, struct amdgpu_vm *vm);
>   int amdgpu_vm_bo_update(struct amdgpu_device *adev,
>                        struct amdgpu_bo_va *bo_va,
>                        bool clear);



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