Am 28.03.2018 um 06:36 schrieb Liu, Monk:
The SDMA is not directly connected to the GFXHUB, so even if the SDMA would
provide a single command for this the write/wait would still be executed as two
operations.
I don't understand this point, more details may be ??
For SDMA from v148 ucode, it'll ignore PREEMPT command when it is doing
SRBM_WRITE and POLL_MEM_REG on registers, so as long as SDMA is dong vm
invalidate the world switch will not
Interrupt it
Ah! Good to know, I was assuming that the GFX block might actually
switch anyway in this case.
Christian.
/Monk
-----Original Message-----
From: Koenig, Christian
Sent: 2018年3月28日 0:30
To: Alex Deucher <[email protected]>
Cc: Deng, Emily <[email protected]>; Liu, Monk <[email protected]>; amd-gfx list
<[email protected]>
Subject: Re: [PATCH] drm/amdgpu: fix a kcq hang issue for SRIOV
Am 27.03.2018 um 17:52 schrieb Alex Deucher:
[SNIP]
2. add the new callback implementation to gfx9 and gfx8 (I think
gfx8 will need this as well since we support sr-iov there too)
gfx8 doesn't have the hardware bug which seems to make this
necessary, not does it have the same VMHUB design as gfx9.
Oh, right, in this case it's the req/ack engines which were new for
soc15. We may want the same fix for sdma4 though.
And exactly that is one of the reasons why this workaround doesn't work
correctly.
The SDMA is not directly connected to the GFXHUB, so even if the SDMA would
provide a single command for this the write/wait would still be executed as two
operations.
In other words we can again run into the problem and the same thing applies for
CPU based updates.
The only real workaround would be to write the request, read the register back
and if the write didn't succeeded write it again.
But seriously remember that this issue is not limited to the VMHUB registers.
Do you want to write and read back every register to make sure the write
succeeded?
Regards,
Christian.
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