[-gpudriverdevsupport (Bcc)]

Let's keep this on amd-gfx.

It looks like all backtraces crash in free() or operator delete(). I
would say it's heap corruption.

Can you record an apitrace on a driver that is not radeonsi?
Can you correctly replay the apitrace on a driver that is not radeonsi?
Can you reproduce the crash if you replay the apitrace on radeonsi?

Thanks,
Marek

On Sun, Jan 28, 2018 at 5:15 PM, mikhail <[email protected]> wrote:
>
> Hi!
>
> Comedy Night - http://store.steampowered.com/app/665360/
> Fractal Space - http://store.steampowered.com/app/435410/
> Kerbal Space Program - http://store.steampowered.com/app/220200/
> Red Comrades 3: Return of Alaska. Reloaded - http://store.steampowered.
> com/app/546220/
> Youtubers Life - http://store.steampowered.com/app/428690/
>
> All listed games unite that all of them are made with Unity engine.
>
> My question: Reason why they crashed on AMD GPU is cause bug in Unity
> engine or bug in AMD driver?
>
> For investigation I added all backtraces to this message.
>
> --
> Best Regards,
> Mike Gavrilov.
> _______________________________________________
> amd-gfx mailing list
> [email protected]
> https://lists.freedesktop.org/mailman/listinfo/amd-gfx
>
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