Hi Thomas:
Really sorry for that and will keep that in mind.
If necessary, next time I will send cover letter to provide more background and
details.
Thanks
Roger(Hongbo.He)
-----Original Message-----
From: Thomas Hellstrom [mailto:[email protected]]
Sent: Thursday, December 14, 2017 3:21 AM
To: He, Roger <[email protected]>; [email protected];
[email protected]
Subject: Re: [PATCH 1/6] drm/ttm: add on_alloc_stage and reservation into
ttm_operation_ctx
Hi,
I think this series is quite poorly documented. We should have a log message
explaining the purpose of the commit.
Also since it's not obvious what the series is attempting to achieve, please
add a 0/X series header message..
/Thomas
On 12/12/2017 10:33 AM, Roger He wrote:
> on_alloc_stage: is this operation on allocation stage
> resv: reservation bo used of this operation
>
> Change-Id: I01ea482e8c7470014196eb218e2ff8913306eef0
> Signed-off-by: Roger He <[email protected]>
> ---
> include/drm/ttm/ttm_bo_api.h | 4 ++++
> 1 file changed, 4 insertions(+)
>
> diff --git a/include/drm/ttm/ttm_bo_api.h
> b/include/drm/ttm/ttm_bo_api.h index 368eb02..25de597 100644
> --- a/include/drm/ttm/ttm_bo_api.h
> +++ b/include/drm/ttm/ttm_bo_api.h
> @@ -263,6 +263,8 @@ struct ttm_bo_kmap_obj {
> *
> * @interruptible: Sleep interruptible if sleeping.
> * @no_wait_gpu: Return immediately if the GPU is busy.
> + * @on_alloc_stage: is this operation on allocation stage
> + * @resv: resvation bo used
> *
> * Context for TTM operations like changing buffer placement or general
> memory
> * allocation.
> @@ -270,6 +272,8 @@ struct ttm_bo_kmap_obj {
> struct ttm_operation_ctx {
> bool interruptible;
> bool no_wait_gpu;
> + bool on_alloc_stage;
> + struct reservation_object *resv;
> uint64_t bytes_moved;
> };
>
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