We should avoid functionality duplication here.

Either change the caller of amdgpu_fence_driver_force_completion_ring() to use amdgpu_fence_driver_force_completion() or use amdgpu_fence_driver_force_completion_ring() in amdgpu_fence_driver_force_completion().

The later is probably easier to do.

Regards,
Christian.

Am 09.10.2017 um 10:32 schrieb Liu, Monk:
Why do that ?

In outside there is already a for loop to iterate over all rings so 
force_completion_ring() is the right one to use

BR Monk

-----Original Message-----
From: Christian König [mailto:[email protected]]
Sent: 2017年10月9日 16:24
To: Liu, Monk <[email protected]>; [email protected]
Subject: Re: [PATCH 08/12] drm/amdgpu:explicitly call fence_process

Am 30.09.2017 um 08:03 schrieb Monk Liu:
this way no need to wait timer triggered to save time
In principle a good idea, but please remove
amdgpu_fence_driver_force_completion_ring() and use
amdgpu_fence_driver_force_completion() instead.

Regards,
Christian.

Change-Id: Ie96fd2fc1f6054ebc1e58c3d703471639371ee22
Signed-off-by: Monk Liu <[email protected]>
---
   drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c | 7 ++++++-
   1 file changed, 6 insertions(+), 1 deletion(-)

diff --git a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c 
b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
index 333bad7..13785d8 100644
--- a/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
+++ b/drivers/gpu/drm/amd/amdgpu/amdgpu_fence.c
@@ -543,8 +543,13 @@ void amdgpu_fence_driver_force_completion(struct 
amdgpu_device *adev)
void amdgpu_fence_driver_force_completion_ring(struct amdgpu_ring *ring)
   {
-       if (ring)
+       if (ring) {
                amdgpu_fence_write(ring, ring->fence_drv.sync_seq);
+               /* call fence process manually can get it done quickly
+                * instead of waiting for the timer triggered
+                */
+               amdgpu_fence_process(ring);
+       }
   }
/*


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