On Mon, Jun 5, 2017 at 10:05 PM, Michel Dänzer <[email protected]> wrote:
> On 03/06/17 07:46 AM, Luke Miller wrote:
>>
>> I have a recurring problem with one 3D program (UE4editor) crashing my
>> computer during a particular operation.
>>
>> I believe the problem is at the DRM layer.
>
> It's actually more likely in Mesa. If you set either or both of the
> following environment variables for running ue4editor:
>
> R600_DEBUG=check_vm GALLIUM_DDEBUG="pipelined 10000"
>
> it should create a file in ~/ddebug_dumps/ with more information about
> the GPU hang.
>

Please also open a bug (https://bugs.freedesktop.org Product: Mesa,
Component: radeonsi) and attach your dmesg and xorg log along with all
of the relevent info from this thread.  That way we have a central
location to discuss the issue and store all of the relevant
information.

Thanks,

Alex
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