Hey Konrad, We have merged the Amarok Fixes branch into VSXu master. And the patch for the problem with the FindVSXu.cmake is in VSXu master now. (It was a broken libvsxu.pc file).
As for the blank visualizer applet, I still cannot reproduce the problem on my machine. But I have pushed one more change to the vsxu branch of my amarok clone. Could you try that out? Its a tiny fix, but it got the plugin working for someone else: git://anongit.kde.org/clones/amarok/dineshm/amarok-vsxu.git This is the commit: commit d8fe2a363562f91fe89964847e0cc15cf9dc19e4 VSXuRenderer: Calling glViewport() for every frame Cheers Dinesh >> My experience is very much the same. > >> > >> I had problems with FindVSXU.cmake; I cry your pardon if you already > >> resolved these. First, it searches for vsxu_platform.h and I believe > that > >> should be vsx_platform.h . Second, my includes/vsxu directory has > >> subdirectories in it, so e.g. "#include <vsx_manager.h>" causes a > >> compilation error, because the header is not *directly* in the directory > >> found by CMake. > >> > >> After I compiled, I get a black square when something is playing. FWIW, > I'm > >> using nVidia proprietary drivers. > > Thanks a lot for testing, Konrad. Just to be sure: Did you use the > > Phonon-GStreamer backend? > > > > Yes, and other visualizations were working as expected. > > Konrad > > > ------------------------------ > > _______________________________________________ > Amarok-devel mailing list > Amarok-devel@kde.org > https://mail.kde.org/mailman/listinfo/amarok-devel > > > End of Amarok-devel Digest, Vol 80, Issue 9 > ******************************************* >
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