I've gotten sick and tired of restrictions being placed on gameplay to
force people into economies. I have no objection to the economy
affecting ordinary play, but it should be truly optional. I love how
these days people CFJ whenever they have a concern, without worrying
about it cutting into their reserves. Proposals are a contribution to
the game. Most of them try to make gameplay better for everyone. We
should not discourage people from contributing; if anything, we should
reward them.

This is deliberately minimal. I'm leaving paper in place to allow it
to be repurposed for something else. People should not spam proposals,
so my proposals allows five pends per week. The Promotor gets another
five for other people's proposals, on the assumption that e will use
them to pend proposals that players have forgotten to pend, or if
another player legitimately bumps into eir cap.

I submit the following proposal. I'm going to pend it unless someone
finds a technical problem, or we decide on a better solution to the
paper situation.

-Aris
---
Title: Free Proposals
Adoption index: 1.0
Author: Aris
Co-authors:

Change Rule 2445, "How to Pend a Proposal", to read in full:

  Imminence is a switch, tracked by the Promotor, possessed by
  proposals in the Proposal Pool, whose value is either "pending" or
  "not pending" (default).

  Any player CAN flip a specified proposal's imminence to "pending"
  by announcement, but cannot use this method more than five times
  each week. The first five proposals pended by the Promotor of which e
  is not the author do not count against eir weekly limit.

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