On 18 Jun 2018, at 1:31 pm, Keisuke Miyako via 4D_Tech <[email protected]> wrote: > > according to the bug description for ACI0098368 ("Delayed processes do not > wake up if paused/resumed while already delayed"), > > it's not that the DELAY P. has a problem resuming, > the problem manifests itself when the codes pauses a process that is already > in "delay" status. > a double resume is required to cancel a delay-double combo. > >> In v16 the runtime explorer shows the following: >> >> - start process: Executing >> - delay process (3600 ticks): Delayed >> - pause process (within the delay time): Delayed >> - resume process (within the delay time): Paused (!) >> - resume process or delay process (0 ticks): Executing >> >> So in v16, there is an additional RESUME PROCESS that is required to kick >> the process back into gear. > > so as long as you use pause & resume, or delay (with no interference), > everything should be OK. > > but mixing delay, pause, resume in a complex sequence could mean trouble. > the good news is that the bug described above is on course to be fixed.
I think that is a different bug from the one many of us are experiencing. There is no PAUSE PROCESS called on the delayed process. It simply doesn't wake up at the allocated time. ********************************************************************** 4D Internet Users Group (4D iNUG) FAQ: http://lists.4d.com/faqnug.html Archive: http://lists.4d.com/archives.html Options: https://lists.4d.com/mailman/options/4d_tech Unsub: mailto:[email protected] **********************************************************************

